The performance of video games : enacting identity, history and culture through play /
"When viewed through the context of an interactive play, a video game player fulfills the roles of both actor and spectator, watching and influencing a game's story in real time. This book conceptualizes video gaming as a virtual medium for performance, scrutinizing the ways in which a pla...
Main Author: | |
---|---|
Format: | Book |
Language: | English |
Published: |
Jefferson, North Carolina :
McFarland & Company, Inc., Publishers,
[2022]
|
Series: | Studies in gaming
Studies in gaming |
Subjects: |
Internet
Stanford University
Call Number: |
GV1469.34 .P79 A48 2022 |
---|
Massachusetts Institute of Technology
Call Number: |
GV1469.34.P79 A48 2022 |
---|
Princeton University
Call Number: |
GV1469.34.P79 A48 2022 |
---|