The game audio tutorial : a practical guide to sound and music for interactive games /
Design and implement video game sound from beginning to end with this hands-on course in game audio. Music and sound effects speak to players on a deep level, and this book will show you how to design and implement powerful, interactive sound that measurably improves gameplay. If you are a sound des...
Main Author: | Stevens, Richard (Richard C.) |
---|---|
Other Authors: | Raybould, Dave |
Format: | Book |
Language: | English |
Published: |
Amsterdam :
Boston : Focal Press/Elsevier,
©2011
|
Subjects: |
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