The game audio tutorial : a practical guide to sound and music for interactive games /

Design and implement video game sound from beginning to end with this hands-on course in game audio. Music and sound effects speak to players on a deep level, and this book will show you how to design and implement powerful, interactive sound that measurably improves gameplay. If you are a sound des...

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Bibliographic Details
Main Author: Stevens, Richard (Richard C.)
Other Authors: Raybould, Dave
Format: Book
Language:English
Published: Amsterdam : Boston : Focal Press/Elsevier, ©2011
Amsterdam ; c2011
Subjects:

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Stanford University

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Call Number: ISIL:US-NCD