The pop theology of videogames : producing and playing with religion /

Young people in the West are more likely to encounter religion in videogames than in places of worship like churches, mosques or temples. Lars de Wildt interviews developers and players of games such as 'Assassin's Creed' to find out how and why the Pop Theology of Videogames is so ap...

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Bibliographic Details
Main Author: Wildt, Lars de (Author)
Format: Book
Language:English
Published: Amsterdam : Amsterdam University Press, [2021]
Series:Games and play (Amsterdam, Netherlands)
Subjects:

Internet

Harvard University

Holdings details from Harvard University
Call Number: GV1469.34.R45 W55 2021