The gamification of higher education : developing a game-based business strategy in a disrupted marketplace /

Bibliographic Details
Main Author: Niman, Neil B., 1956-
Format: Book
Language:English
Published: New York City, NY : Palgrave Macmillan, [2014]
Subjects:
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245 1 4 |a The gamification of higher education :  |b developing a game-based business strategy in a disrupted marketplace /  |c Neil B. Niman 
264 1 |a New York City, NY :  |b Palgrave Macmillan,  |c [2014] 
300 |a viii, 231 pages ;  |c 23 cm 
336 |a text  |2 rdacontent 
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338 |a volume  |2 rdacarrier 
504 |a Includes bibliographical references (p. 209-224) and index 
650 0 |a Distance education  |x Economic aspects 
650 0 |a Education, Higher  |x Economic aspects 
650 0 |a Educational innovations 
650 0 |a Educational planning 
650 0 |a Game theory 
650 0 |a Games  |x Psychological aspects 
650 0 |a Strategic planning 
650 0 |a Universities and colleges  |x Business management 
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