Game theory : concepts and applications /

Professor Zagare provides methods for analysing the structure of the game; considers zero and nonzero-sum games and the fundamental 'minimax theorem'; and investigates games with more than two players, including the possibility of coalitions between players

Bibliographic Details
Main Author: Zagare, Frank C
Format: Book
Language:English
Published: Beverly Hills : Sage Publications, [1984], ©1984
Beverly Hills : c1984
Beverly Hills : ©1984
Beverly Hills : c1984
Beverly Hills : [1984]
Series:Quantitative applications in the social sciences ; no. 07-041
Quantitative applications in the social sciences no. 07-041
Sage university papers series Quantitative applications in the social sciences ; no. 07-041.
Quantitative applications in the social sciences ; 41
Quantitative applications in the social sciences ; no. 07-041
Quantitative applications in the social sciences ; no. 41
Quantitative applications in the social sciences ; no. 7-041
Quantitative applications in the social sciences no. 07-041
Subjects:
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245 1 0 |a Game theory :  |b concepts and applications /  |c Frank C. Zagare 
260 |a Beverly Hills :  |b Sage Publications,  |c [1984], ©1984 
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490 1 |a Quantitative applications in the social sciences  |v no. 07-041 
490 1 |a Sage University papers series. Quantitative applications in the social sciences ;  |v 41 
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490 1 |a Sage university papers series. Quantitative applications in the social sciences ;  |v no. 07-041 
500 |a This WorldCat-derived record is shareable under Open Data Commons ODC-BY, with attribution to OCLC  |5 CTY 
504 |a Bibliography: p. 93-96 
504 |a Bibliography: pages 93-96 
505 0 |a 1. Representing games: extensive and normal forms -- Primitive concepts -- The extensive or game tree form of representation -- The normal or matrix form of representation -- Representing games: the 1967 Middle East crisis -- Concluding comments -- 2. Zero-sum games: conflict at the extreme -- Introduction -- Zero-sum games with a saddlepoint -- Zero-sum games without a saddlepoint -- Some problems with mixed strategies -- Concluding comments -- 3. Nonzero-sum games: the rest of the continuum -- Introduction -- A comparison of zero-sum and nonzero-sum games -- An economic policy game -- A watergate game -- A biblical game -- Prisoners' dilemma and the problem of inefficient equilibria -- Paradox lost? -- Concluding comments -- 4. N-person games -- Introduction -- A three-person game: the Geneva Conference of 1954 -- The characteristic function form of representation -- The core -- The von Neumann-Morgenstern V-solution -- The theory of minimal winning coalitions -- The shapley value and the power index -- Concluding comments 
520 |a Professor Zagare provides methods for analysing the structure of the game; considers zero and nonzero-sum games and the fundamental 'minimax theorem'; and investigates games with more than two players, including the possibility of coalitions between players 
520 |a The concepts of game theory (rationality etc) now pervade much of social science, so that Professor Zagare's exposition of game theory and its applications (intended to "convert the unconverted and initiate the uninitiated") is very welcome. He provides methods for analysing the structure of the game; considers zero and nonzero-sum games and the fundamental 'minimax theorem'; and investigates games with more than two players, including the possibility of coalitions between players. Diverse examples give the reader an idea of how the theory can be applied to a wide range of situations 
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830 0 |a Quantitative applications in the social sciences ;  |v 41 
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